Cricket

About the game:

Cricket is a game played between two teams, generally of 11 members each. Essentially, it is single combat, in which an individual batsman does battle against an individual bowler, who has helpers known as fielders. The bowler throws the ball from one end of the 22-yard pitch in an attempt to dismiss (send out) the batsman by hitting a target known as the wicket at the other end, or by causing the batsman to hit the ball into the air into a fielder's grasp. The batsman attempts to defend the wicket with the bat and to score runs, by striking the ball to the field boundary, or far enough from the fielders to allow the batsman to run to the other end of the pitch before the ball can be returned. There are always two batsmen on the field, each to take a turn as required. When all but one of the batting team, altogether eleven of them, have been dismissed, the teams' roles are switched. After all the players required to bat on both sides have done so either once or twice (which can take from a few hours to five days) the total number of runs accumulated determines the winner. But sometimes there isn't one.

Important terms of cricket:

Batsman: A player who uses a bat to hit, or guide the ball after it has been bowled, usually for the purpose of scoring runs.

Boundary: Indicates the outer limit of the playing area.

Bowler: Refers to a player who’s primarily good at throwing a ball to a batsman. The basic goal is to get the ball past the batsman and break the wicket behind him with it and thus cause the batsman to be dismissed.

Catch: If a fieldsman catches a struck ball before it touches the ground, that is a catch and the batsman is out.

Fielder: A player placed within the field, with the object of stopping the batting team from scoring runs, also called “fieldsman”.

Four: If the ball is hit to bounce or roll over the boundary, this is a "boundary four"; four runs are added.

Run: The method of scoring during a game of cricket. Also refers to a single unit of score.

Six: If the batsman hits the ball clear over the boundary on the fly, six runs are added to the score.

Umpire: A person appointed to rule on plays in cricket.

64. What’s the right order of the four kinds of people (1—4 ) on the cricket ground (see picture on the right ) ?

A. bowler; umpire; batsman; fielder          B. batsman; umpire; fielder; bowler

C. fielder; bowler; batsman; umpire          D. bowler; umpire; fielder; batsman

65. What happens when the batsman hits the ball, which first touches the ground inside the pitch and rolls quickly over the boundary to one of the viewers outside the cricket ground?

A. The batsman gets dismissed.             B. The batting side gets four runs.

C. The batting team gets six runs.           D. The bowler’s team gets four runs.

66. We can learn from the passage that ________.

A. the side which has all its batsmen dismissed wins the game

B. the side which dismisses all batsmen of the other side wins the game

C. the side which gets more runs than the other side wins the game

D. the side which dismisses more of the other side’s batsmen wins the game 

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科目:高中英語 來源:2013屆廣東省汕頭四中高三第三次月考英語試卷(帶解析) 題型:填空題

Cathy、Jason、Kate、Wayne和Frank各自打算訂一份雜志。第46一50題是他們的個人情況介紹。閱讀下面六種雜志的簡介(A、B、C、D、E和F),選出符合各人需要的最佳選項,并在答題紙上將該選項標(biāo)號涂黑。選項中有一項是多余選項。
(注意:若答案為 E 請涂AB ;若答案為F,請涂 CD)。
【小題1】A young mother raising her first child, Cathy tries to spend as much time as she can playing with her baby girl. She is eager to get more knowledge of child development and to better understand how young children look at the world.
【小題2】Jason is a successful young businessman. He travels widely and enjoys adventures and challenges. Having been to many different countries, Jason is still looking for new places to visit. His biggest dream is to see every corner of the world before he retires.
【小題3】Smart and pretty, Kate is very popular among her friends. She takes great care of how she looks and has a great interest in fashion and the lifestyle of famous people. Besides, she also enjoys reading articles written especially for young girls.
【小題4】Wayne teaches science in a middle school. He not only wants his students to know more about the modern science, but also tries hard to develop a curiosity about nature among his students. He is gathering materials for his students to read.
【小題5】Frank is the father of a 10-year-old boy. He believes that in this fast-developing world parents should prepare their children fro lifelong learning at an early age. Therefore, in his opinion, the most important skill for children to learn is to discover things on their own. He is looking for a magazine for his son.
A

Seventeen
Seventeen provides advice and encouragement for masses of young girls. Although its primary
focus is fashion and famous people, this teen magazine offers more. Mixed among the latest styles, you’ll find short but interesting articles. Topics range from beauty to the risks of drinking.
Price: $22.95 ($3.83/issue)
B
Muse
Muse seeks to stimulate, delight, and challenge every curious child between the ages of 13 and 16.  Produced by the editors and publishers of Cricket, Muse features articles on space,
genetics, lasers, rain forests, computers, physics, math, earth sciences, and almost everything else
in the universe.
Price: $32.97 ($3.66/issue)
C
WONDERTIME
WONERTIME is a new magazine from the editors of FamilyFun, devoted to helping parents develop children’s love of learning. A blend of how and why, WONDERTIME inspires parents to see the world through the eyes of their children. WONDERTIME mixes playful activities with scientific knowledge about how children develop physically, socially, intellectually, creatively, and emotionally.
D
National Geographic Adventurer
A new magazine from National Geographic, National Geographic Adventurer is intended for a generation of active men and women who seek new & challenging ways to explore and experience the world. The magazine offers an exciting mix of great photography and interesting articles. Features focus on best adventure stories, travel destinations, sports and more.
Price: $14.95 ($1.50/issue)
E
Familyfun    
What does family fun mean to you? Crafts? Recipes? Party ideas? Familyfun magazine dishes up these and more interesting activities in over 180 colorful pages. Aimed at parents with young children, this energetic magazine promises to enrich the lives of families. Reviews of computer games, books, videos, and DVDs, written by experts, help parents feel up to the minute.
Price: $9.95 ($0.99/issue)
F
Kids Discover
To help children aged 6 to 12 become lifelong learners, each issue of Kids Discover looks into a single topic in science or social studies which children of this age group have a great interest in. The combination of exciting color photography, lovely pictures and informative kid-friendly text engages readers with attractive content.
Price: $26.95 ($2.25/issue)

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